aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa aa aa aa aa ab aa aa ac aa aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa aa ad aa ae af ag ag ah ai aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa aa aj aa aa aj aa aa ak aa aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa ae af ai ae af ai aa aa aa aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa aa aj ab ab aj aa aa aa aa aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa ae af af af af al am aa aa aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa ae af af af af af ah ai aa aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa aa aj an ak an ak an aa ao aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa ae af af ag af ag af ag ah ai aa aa aa aa aa aa aa
aa aa aa aa aa aa aa aa ak ak aa ak aa ak aa ak aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa
aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa

:def
battle_bg=underground.png
monster=Troll
monster=Skeleton
:aa
pix("underground/rock.png")
walk(0)
:ab
pix("underground/rock_s.png")
walk(0)
:ac
pix("underground/stair_down.png")
walk(1)
Action
move("dwarfB.txt", 8, 12)
hero("hero_s")
:ad
pix("underground/stair_up.png")
walk(1)
Action
move("dwarf2.txt", 35, 5)
hero("hero_s")
:ae
pix("underground/rock_e.png")
walk(0)
:af
pix("underground/dirt.png")
walk(1)
:ag
pix("underground/dirt_ew.png")
walk(1)
:ah
pix("underground/dirt.png")
walk(1)
:ai
pix("underground/rock_w.png")
walk(0)
:aj
pix("underground/dirt_ns.png")
walk(1)
:ak
pix("underground/rock_n.png")
walk(0)
:al
pix("underground/rock_sw.png")
walk(0)
:am
pix("underground/stair_down.png")
walk(1)
Action
move("dwarfC.txt", 17, 12)
hero("hero_s")
:an
pix("underground/rock_ns.png")
walk(0)
:ao
pix("underground/stair_down.png")
walk(1)
Action
move("dwarfA.txt", 8, 6)
hero("hero_s")
